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Animal Crossing: Pocket Camp Wiki
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{{ambox|icon=Error-image.png|border=blue|type=This page is out of date/ removed game content.|info=Information on this page may be inaccurate or referance removed features. It has been preserved for historical record and does not reflect current in-game content.}} = Basic = [[File:Gulliver Icon.png|40px|link=]] Gulliver loads players’ unwanted items onto his cargo ship at [[Sunburst Island]], then returns with snacks—and sometimes a new Villager or Villager Map. == Purpose == Gulliver accepts 10 items of unwanted furniture and/or clothing from the player, journeys north, south, east, or west for 6 hours, then returns with snacks that increase [[Villagers|Friendship]] with [[Villagers]]. Gulliver can also sometimes return with a [[Blathers|Villager Map]], or one of 3 Villagers: [[O'Hare|O’Hare]], [[Plucky]], or [[Rowan]]. ''(See [[Gulliver#Gulliver.E2.80.99s Travelers|Gulliver’s Travelers]] for details.)'' == Snacks == When the player gives a Villager one of Gulliver’s snacks, the player’s Friendship with that Villager increases. Snacks come in two types: * '''[[Gulliver_(Old)#Generic|Generic treats]]''' that work with any Villager * '''[[Gulliver_(Old)#List_of_Snacks_by_Theme|Themed Snacks]]''' that work best with Villagers who have a matching [[theme]] Snacks come in 3 different qualities: === Snack Quality === All generic treats/themed snacks come in 3 levels of quality: * low-quality '''Bronze''' treats (generic) and '''Plain''' snacks (themed) * medium-quality '''Silver''' treats (generic) and '''Tasty''' snacks (themed) * high-quality '''Gold''' treats (generic) and '''Gourmet''' snacks (themed) Higher quality snacks increase [[Villagers|Friendship]] with a Villager by more [[Villagers|Friendship Points]]: {| class="wikitable" !Quality !No Match !Match Theme |- |Generic Bronze |3 |3 |- |Generic Silver |10 |10 |- |Generic Gold |25 |25 |- |Themed Plain |2 |3 |- |Themed Tasty |6 |9 |- |Themed Gourmet |12 |18 |} ''For example:'' Giving {{vt|Goldie}} (Natural-themed) a {{ItemText|Tasty Donut}} (Cute-themed) only increases Friendship by 6 Friendship Points. Giving {{vt|Goldie}} (Natural-themed) a {{ItemText|Tasty Waffle}} (Natural-themed) increases Friendships by 9 Friendship Points. Giving {{vt|Goldie}}, or any Villager, a generic {{ItemText|Silver Treats}} increases Friendship by 10 Friendship Points. == Generic Treats == To just collect '''generic treats''' or '''Villagers''', the player can ignore most of Gulliver’s complexity: * craft and give Gulliver 10 x [[Gulliver#1-minute Craftable Items|1-minute items]]* * send him in ''any'' direction Gulliver returns with a generic treat (usually** bronze), with a chance* of a bonus Villager or Villager Map, or a generic bronze, silver, or gold treat. <nowiki>*</nowiki>To greatly increase the [[Gulliver#Bonus Reward|chance of a bonus treat]], Gulliver must receive at least 2 of every item. ''See Bonus Rewards, below, for examples.'' <nowiki>**</nowiki>The reward is a generic bronze (96%), silver (3%), or gold (1%) treat. == Themed Snacks == To collect '''themed snacks''', the player can control Gulliver by understanding: * how Gulliver calculates Trade-Points from the 10 items he receives, * how different directions of travel reward certain themed snacks, and * how the themes of the 10 items influence Gulliver to travel in certain directions. ''To control Gulliver to collect themed snacks, see [[Gulliver_(Old)#Advanced]].'' Gulliver can also reward a special bonus: ==Bonus Reward == Gulliver normally offers a ~50% chance of giving a bonus reward. But this chance increases to more than 98% when the player gives '''at least 2 of each unique item'''. ''For example:'' Giving 10 x {{ItemText|Minimalist Lamp}} ''will'' give the bonus. Giving 9 x {{ItemText|Minimalist Lamp}}, plus 1 x {{ItemText|Giant Dharma}} ''does not'' give the bonus. Giving 8 x {{ItemText|Minimalist Lamp}}, plus 2 x {{ItemText|Giant Dharma}} ''will'' give the bonus. Once Gulliver has returned all 3 Villagers and rewarded all obtainable Villager Maps, this bonus reward is always a generic treat: * {{ItemText|Bronze Treats}} (14.3% chance) * {{ItemText|Silver Treats}} (50% chance) * {{ItemText|Gold Treats}} (35.7% chance) == Gulliver’s Travelers == If Gulliver has not yet returned all 3 Villagers and rewarded all obtainable [[Blathers|Villager Maps]], the bonus reward can be: * [[O'Hare]], [[Plucky]], [[Rowan]], or one of the obtainable Villager Maps (30% chance) * {{ItemText|Bronze Treats}} (10% chance) * {{ItemText|Silver Treats}} (35% chance) * {{ItemText|Gold Treats}} (25% chance) Therefore, the player can double the normal 15% chance (50% x 30%) of meeting a missing Villager to almost 30% (98% x 30%) by giving at least 2 of each unique item. An hour before Gulliver returns, his ship appears on the horizon at [[Sunburst Island]]. The player can tell in advance if Gulliver is bringing a Villager (but not a Villager Map) when a white thought-bubble icon appears above the ship. === Managing Gulliver’s Travelers === Gulliver’s travelers behave differently to other Villagers in the game. To add them to the player’s campsite, Gulliver’s travelers do not require: * crafting any furniture, or * increasing their Friendship Level. When Gulliver does bring back O’Hare, Plucky, or Rowan, they appear at [[Sunburst Island]] only if the player has already filled their [[campsite]] by inviting 8 Villagers. If there are any spare spots at the campsite, the new Villager will automatically invite themselves and appear there instead. '''If the new Villager appears at the campsite''', the player cannot interact with them at all until their Friendship Level has reached Level 6 (for [[Plucky]] and [[Rowan]]) or Level 8 (for [[O'Hare|O’Hare]]) via 3-hourly chats. To interact with the new Villager, the player must quickly travel to their campsite and send the new Villager home. The new Villager then appears at Sunburst Island until the end of the current 3-hour cycle. '''When the new Villager appears at Sunburst Island''', the player can interact with them to fulfil their 3 requests, chat with them, and give them snacks to boost their Friendship Level. Once the player’s campsite has a spare spot, the new Villager can be invited immediately, without crafting any special furniture or reaching certain [[Villagers#Invite to Campsite|Friendship Thresholds]]. {{#invoke:CargoQuery|main |q?tables=Villagers |q?fields=_pageName=PageName |q?where=Villagers.IsTraveller=1 |q?groupBy=_pageName |template=Villager Icon with Text }} ==Giving Gulliver Items== Gulliver always asks for 10 items, which can be furniture, clothing, or a mixture of both. Almost every piece of furniture and clothing<sup>*</sup> can be given to Gulliver. Any items given to Gulliver are '''permanently lost''' when the player: * chooses a direction for Gulliver to travel * closes the Choose Items screen (by tapping outside the window, or tapping the Done button) Once Gulliver departs, he journeys for 6 hours before returning. <sup>*</sup>''A few items cannot be given to Gulliver, such as [[:Category:Special Furniture|Special Furniture]] crafted with Leaf Tickets.'' === Correcting Mistakes === If the player accidentally gives Gulliver something that they want to keep, it can be possible to retrieve the item. '''To retrieve an item, the player must force-quit the game immediately.''' (Once the player closes the Choose Items screen or chooses a direction, any items given to Gulliver are permanently lost.) === 1-minute Craftable Items === To regularly collect '''2 x''' '''generic treats''', the player can give Gulliver '''at least 2 each''' of any of these quick-to-craft items: {| class="wikitable" !1-minute Item !Material !Bells |- |{{ItemText|Minimalist Lamp}} |6 x {{ItemText|Steel}} |290 |- |{{ItemText|Electric Guitar}} |6 x {{ItemText|Steel}} |330 |- |{{ItemText|Office Phone}} |6 x {{ItemText|Steel}} |360 |- |{{ItemText|Stripe Table}} |6 x {{ItemText|Steel}} |330 |- |{{ItemText|Fancy Tea Set}} |6 x {{ItemText|Steel}} |390 |- |{{ItemText|Tea Vase}} |6 x {{ItemText|Steel}} |440 |- |{{ItemText|Robo-Chair}} |6 x {{ItemText|Steel}} |550 |- |{{ItemText|Lovely Lamp}} |6 x {{ItemText|Steel}} |640 |- |{{ItemText|Blue Vase}} |6 x {{ItemText|Steel}} |710 |- |{{ItemText|Giant Dharma}} |6 x {{ItemText|Wood}} |220 |- |{{ItemText|Log Fence}} |6 x {{ItemText|Wood}} |290 |- |{{ItemText|Worktable}} |6 x {{ItemText|Wood}} |390 |- |{{ItemText|Corn Plant}} |6 x {{ItemText|Wood}} |390 |- |{{ItemText|Low Screen}} |6 x {{ItemText|Wood}} |400 |- |{{ItemText|Lovely Table (Basic)}} |6 x {{ItemText|Wood}} |430 |- |{{ItemText|Aloe}} |6 x {{ItemText|Wood}} |430 |- |{{ItemText|Egg Clock}} |6 x {{ItemText|Wood}} |630 |- |{{ItemText|Stripe Closet}} |6 x {{ItemText|Wood}} |690 |- |{{ItemText|Bamboo Tree}} |2 x {{ItemText|Wood}} |750 |- |{{ItemText|Heart Rug}} |6 x {{ItemText|Cotton}} |430 |- |{{ItemText|Lovely Love Seat (Basic)}} |6 x {{ItemText|Cotton}} |500 |- |{{ItemText|Modern Sofa}} |6 x {{ItemText|Cotton}} |500 |- |{{ItemText|Stripe Sofa}} |6 x {{ItemText|Cotton}} |500 |- |{{ItemText|Ranch Couch}} |6 x {{ItemText|Cotton}} |500 |- |{{ItemText|Tatami Rug}} |6 x {{ItemText|Paper}} |450 |- |{{ItemText|Ornate Rug}} |6 x {{ItemText|Paper}} |690 |- |{{ItemText|Grapefruit Table}} |6 x {{ItemText|Preserves}} |390 |- |{{ItemText|Steamed Lobster}} |6 x {{ItemText|Preserves}} |390 |- |{{ItemText|Turkey}} |6 x {{ItemText|Preserves}} |500 |- |{{ItemText|Chocolate Cake}} |6 x {{ItemText|Preserves}} |530 |- |{{ItemText|Milk}} |1 x {{ItemText|Preserves}} 1 x {{ItemText|Steel}} |640 |} ''To control Gulliver to collect themed snacks, see [[Gulliver_(Old)#Controlling_Direction]].'' = Advanced = == Generic Treats == To just collect '''generic treats''', the player can easily ignore most of Gulliver’s complexity: * craft and give Gulliver 10 x [[Gulliver#1-minute Craftable Items|1-minute items]]* * send him in ''any'' direction Gulliver returns with a generic treat (usually** bronze), with a chance* of a bonus generic bronze, silver, or gold treat. <nowiki>*</nowiki>To greatly increase the [[Gulliver#Bonus Reward|chance of a bonus treat]], Gulliver must receive at least 2 of any 1-minute item. <nowiki>**</nowiki>The reward is a generic bronze (96%), silver (3%), or gold (1%) treat. ''See the main [[Gulliver]] page for details.'' == Themed Snacks == To collect '''themed snacks''', the player can control Gulliver by understanding: * how Gulliver calculates Trade-Points from the 10 items he receives, * how different directions of travel reward certain themed snacks, and * how the themes of the 10 items influence Gulliver to travel in certain directions. The following sections explain each of these 3 concepts. == Controlling Gulliver == The player has some control over certain Gulliver behaviors: * how many snacks Gulliver rewards (from [[Trade-Points]]) * what kinds of themed snacks Gulliver offers (from item themes) * the chance of getting a bonus reward But there are also random aspects that the player cannot control at all: * the specific theme of any themed snack * the quality of any generic treat or themed snack == Trade-Points == When giving Gulliver furniture or clothing items, each item has a hidden value ("[[Trade-Points]]”): * Most '''craftable items''' are worth 0 Trade-Points, but can be worth 2, 3, 5, or 10 Trade-Points. * Items from '''[[Timmy's Fortune Cookie|Timmy]] and [[Tommy's Fortune Cookie|Tommy]] Fortune Cookies''' are worth 3, 5, 10, 20, or 30 Trade-Points. * Items from '''[[Clothing Fortune Cookie]]s''' are worth 2, 3, 10, 20, or 30 Trade-Points. * Items from '''[[Market_Place#Special_Fortune_Cookies|Character Fortune Cookies]]''' are worth 20, 30, or 40 Trade-Points. * Trading flowers with Lloid for [[Potted Purple Pansies|'''potted purple pansies''']] or [[Potted Blue Tulips|'''potted blue tulips''']] are worth 10 Trade-Points. * items from the [[Market Place|'''Market Place''']] are mostly worthless. Gulliver rewards one generic treat if he gets less than 15 Trade-Points. Gulliver rewards one themed snack for every 15 Trade-Points he gets. Gulliver can also reward a special bonus: ==Bonus Reward == Gulliver normally offers a ~50% chance of giving a bonus reward. But this chance increases to more than 98% when the player either: * gives items worth a total of 50 Trade-Points or more, or * gives at least 2 of each unique item ''For example:'' Giving 9 x 5-Trade-Point items and a 3-Trade-Point item (for 48 Trade-Points) ''does not'' give the bonus. Giving 10 x {{ItemText|Minimalist Lamp}} (for 0 Trade-Points) ''will'' give the bonus. Giving 8 x {{ItemText|Minimalist Lamp}}, plus 2 x {{ItemText|Giant Dharma}} (for 0 Trade-Points) ''will'' give the bonus. Once Gulliver has returned all 3 villagers*, this bonus reward is always a generic treat: * {{ItemText|Bronze Treats}} (14.3% chance) * {{ItemText|Silver Treats}} (50% chance) * {{ItemText|Gold Treats}} (35.7% chance) ''*For more on Gulliver's 3 villagers, see the [[Gulliver#Gulliver's Travelers|Gulliver's Travelers]] section of the main Gulliver page.'' ==Items, Directions, and Snack Themes == Like villagers, every item of furniture and clothing has a [[theme]] (like Natural, Cute, or Elegant). Gulliver always offers a choice of two directions to travel in, based on the 2 most common themes amongst all 10 items. When items have ''different themes that share the same direction'' (e.g. both sporty & rustic items are “west”), Gulliver ''counts each theme separately'' to determine the 2 most common themes that influence the directions for his journey. Gulliver returns with different themed snacks, based on which direction we choose. The player has only limited control over the specific theme of each snack: {| class="wikitable" !Items Theme !Direction !Snack Themes (Random) |- |[[File:Natural Banner.png|130px|link=]] |style="color:orange; text-align:center;" | '''North-A''' |Natural/Hip |- |[[File:Hip Banner.png|130px|link=]] |style="color:orange; text-align:center;" | '''North-B''' |Natural/Hip |- |[[File:Cute Banner.png|130px|link=]] |style="color:red; text-align:center;" | '''East-A''' |Cute/Harmonious/Modern |- |[[File:Harmonious Banner.png|130px|link=]] |style="color:red; text-align:center;" | '''East-B''' |Cute/Harmonious/Modern |- |[[File:Modern Banner.png|130px|link=]] |style="color:red; text-align:center;" | '''East-C''' |Cute/Harmonious/Modern |- |[[File:Cool Banner.png|130px|link=]] |style="color:blue; text-align:center;" | '''South-A''' |Cool/Elegant/Historical |- |[[File:Elegant Banner.png|130px|link=]] |style="color:blue; text-align:center;" | '''South-B''' |Cool/Elegant/Historical |- |[[File:Historical Banner.png|130px|link=]] |style="color:blue; text-align:center;" | '''South-C''' |Cool/Elegant/Historical |- |[[File:Sporty Banner.png|130px|link=]] |style="color:green; text-align:center;" | '''West-A''' |Sporty/Rustic/Civic |- |[[File:Rustic Banner.png|130px|link=]] |style="color:green; text-align:center;" | '''West-B''' |Sporty/Rustic/Civic |- |[[File:Civic Banner.png|130px|link=]] |style="color:green; text-align:center;" | '''West-C''' |Sporty/Rustic/Civic |} ''For example:'' *Giving Gulliver 10 x Cute items and sending him East ''does not guarantee'' any Cute snacks at all. The reward will still be a completely random selection of Cute–, Harmonious–, and/or Modern-themed snacks. *There is just as much chance that Gulliver will reward Elegant snacks, even when the player only gives him mostly Cool– or Historical-themed items. ==Giving Gulliver Items== For details on giving Gulliver items and correcting mistakes, ''see'' the [[Gulliver#Giving Gulliver Items|main Gulliver page]]. == Controlling Direction == After the player gives Gulliver all 10 items, he offers the player two directions to choose from. These two options are influenced by the 2 most common themes from all items. ''For example:'' * Given '''10 x Hip''' items, Gulliver offers '''north''' (and a '''random''' direction). * Given '''5 x Hip''' items, plus '''5 x Cool''' items, Gulliver offers '''north''' and '''south'''. === Unexpected Directions === Some combinations of item themes can cause Gulliver to offer unexpected directions. There are two ways that item themes can cause unexpected direction choices. ==== Second Direction is Random ==== When '''different themes share the same direction''' (e.g. both sporty & rustic are west), the number of items for those themes are '''not''' added together. So if both the most-common and second-most-common item themes share the same direction, Gulliver will offer a random direction as the second option. ''For example:'' * Given '''3 x Sporty''' items, plus '''5 x Rustic''' items, plus '''2 x Harmonious''' items, Gulliver offers '''west''' and a '''random''' direction. This is because the most common theme (5 x Rustic, West-A) influences Gulliver to offer west. And because the second-most common theme (3 x Sporty, West-B) ''also'' influences him west, the second direction option is chosen at random. To get different direction options, the player can either give Gulliver different items, or repeatedly try giving the same items. ==== Third Direction is Omitted ==== When there is a '''3-way tie''' for the most-common theme, Gulliver randomly omits one of the three directions. ''For example:'' * Given '''3 x Sporty''' items, plus '''3 x Cute''' items, plus '''3 x Cool''' items, plus 1 x '''Natural''' item, Gulliver randomly omits east, south, or west (but will never offer north). This is because there are 3 most-common themes (Sporty, Cute, and Cool) that all influence Gulliver in different directions (West-A, East-A, and South-A). And because a single item (Natural, North-A) cannot influence Gulliver to offer north. To include an omitted direction option, the player can either repeatedly try giving Gulliver the same items, or give different items. ==== Dealing with Unexpected Directions ==== The player can reliably manipulate direction to get the themed snacks they want by always making sure the theme for the majority of the 10 items match the desired direction. When Gulliver offers unexpected direction options, the player can force-quit the game before choosing a direction, then try either: * a different combination of items, or * the same combination of items to try getting different direction options: To repeatedly try the same combination of items, the player can: * give Gulliver 9 items, then tap the Done button to permanently confirm those items * give Gulliver the 10th item, to check which directions he offers If Gulliver does not offer the desired direction options, the player can force-quit the game before choosing a direction, then continue to give Gulliver the 10th item to try getting different direction options. === Manipulating Directions === To manipulate Gulliver to reward certain snacks, the player can give him a combination of high-Trade-Point items (for more themed snacks) and 0-Trade-Point items (to influence direction). ''For example:'' To get 5 x Cute–, Harmonious–, and/or Modern-themed snacks, the player could give Gulliver: * clothesline (10 Trade-Points) '''Natural''' (North-A) * stepladder (5 Trade-Points) '''Natural''' (North-A) * bicycle helmet (10 Trade-Points) Sporty (West-A) * box with helmet (20 Trade-Points) Cool (South-A) * cowboy boots (10 Trade-Points) Rustic (West-B) * trunk (10 Trade-Points) Historical (South-B) * coin locker (10 Trade-Points) Civic (West-C) These 7 items give 75 Trade-Points (5 snacks), but make Gulliver only offer '''north''' and a '''random''' direction. This is because of the majority of Natural-themed (North-A) items, and the lack of a second-most-common theme. (Themes that share the same direction are not added together, so Gulliver only “sees” one of each theme, not several of each direction.) To influence Gulliver to offer east as a direction, the player can add: * 3 x {{ItemText|Giant Dharma}} Which will now make Gulliver offer '''east''' and '''north'''. This is because there is now a majority of east (3 x Harmonious, East-B) and north (2 x Natural, North-A) items. (The player could achieve this same result by adding 3 x {{ItemText|Lovely Table (Basic)}} or 3 x {{ItemText|Corn Plant}} instead.) === 1-minute Craftable Items === To collect '''themed snacks''', the player can include these to easily break tied themes and influence direction: {| class="wikitable" !Direction !Theme !1-minute Item !Material !Bells |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Natural Banner.png|130px|link=]] |{{ItemText|Minimalist Lamp}} |6 x {{ItemText|Steel}} |290 |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Natural Banner.png|130px|link=]] |{{ItemText|Aloe}} |6 x {{ItemText|Wood}} |430 |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Natural Banner.png|130px|link=]] |{{ItemText|Ranch Couch}} |6 x {{ItemText|Cotton}} |500 |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Natural Banner.png|130px|link=]] |{{ItemText|Steamed Lobster}} |6 x {{ItemText|Preserves}} |390 |- |style="color:orange; text-align:center;" | '''North-B''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Egg Clock}} |6 x {{ItemText|Wood}} |630 |- |style="color:orange; text-align:center;" | '''North-B''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Grapefruit Table}} |6 x {{ItemText|Preserves}} |390 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Lovely Lamp}} |6 x {{ItemText|Steel}} |640 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Lovely Table (Basic)}} |6 x {{ItemText|Wood}} |430 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Heart Rug}} |6 x {{ItemText|Cotton}} |430 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Chocolate Cake}} |6 x {{ItemText|Preserves}} |530 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Blue Vase}} |6 x {{ItemText|Steel}} |710 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Giant Dharma}} |6 x {{ItemText|Wood}} |220 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Tatami Rug}} |6 x {{ItemText|Paper}} |450 |- |style="color:red; text-align:center;" | '''East-C''' |[[File:Modern Banner.png|130px|link=]] |{{ItemText|Corn Plant}} |6 x {{ItemText|Wood}} |390 |- |style="color:red; text-align:center;" | '''East-C''' |[[File:Modern Banner.png|130px|link=]] |{{ItemText|Simple Love Seat}} |30 x {{ItemText|Cotton}} |1,360 |- |style="color:blue; text-align:center;" | '''South-A''' |[[File:Cool Banner.png|130px|link=]] |{{ItemText|Electric Guitar}} |6 x {{ItemText|Steel}} |330 |- |style="color:blue; text-align:center;" | '''South-A''' |[[File:Cool Banner.png|130px|link=]] |{{ItemText|Modern Sofa}} |6 x {{ItemText|Cotton}} |500 |- |style="color:blue; text-align:center;" | '''South-A''' |[[File:Cool Banner.png|130px|link=]] |{{ItemText|Robo-Chair}} |6 x {{ItemText|Steel}} |550 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Fancy Tea Set}} |6 x {{ItemText|Steel}} |390 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Tea Vase}} |6 x {{ItemText|Steel}} |440 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Low Screen}} |6 x {{ItemText|Wood}} |400 |- |style="color:green; text-align:center;" | '''West-A''' |[[File:Sporty Banner.png|130px|link=]] |{{ItemText|Stripe Table}} |6 x {{ItemText|Steel}} |330 |- |style="color:green; text-align:center;" | '''West-A''' |[[File:Sporty Banner.png|130px|link=]] |{{ItemText|Stripe Closet}} |6 x {{ItemText|Wood}} |690 |- |style="color:green; text-align:center;" | '''West-A''' |[[File:Sporty Banner.png|130px|link=]] |{{ItemText|Stripe Sofa}} |6 x {{ItemText|Cotton}} |500 |- |style="color:green; text-align:center;" | '''West-B''' |[[File:Rustic Banner.png|130px|link=]] |{{ItemText|Log Fence}} |6 x {{ItemText|Wood}} |290 |- |style="color:green; text-align:center;" | '''West-B''' |[[File:Rustic Banner.png|130px|link=]] |{{ItemText|Turkey}} |6 x {{ItemText|Preserves}} |500 |- |style="color:green; text-align:center;" | '''West-C''' |[[File:Civic Banner.png|130px|link=]] |{{ItemText|Office Phone}} |6 x {{ItemText|Steel}} |360 |} ==Item Trade-Points== While trading with Gulliver, he gives a vague hint of each item’s Trade-Point value with a text label below each item (Great, Good, or blank). As Gulliver receives each item, he will also react to items that are worth at least 1 Trade Point. The Trade-Point value of any items of '''less than''' ★★★★ '''quality''' can still be difficult to determine: {| class="wikitable" style="text-align:center; ! rowspan="2"|{{#tip-text: Rarity| The number of stars shown for an item's "rarity", found within the details of the catalog}} ! rowspan="2"|{{#tip-text: Text Hint| The text shown below an item while the player is choosing what to give Gulliver from their inventory}} ! rowspan="2"|{{#tip-text: Gulliver's Reaction| Gulliver's dialogue after receiving an individual item}} ! colspan="2"|Trade-Points |- ! Clothing ! Furniture |- | ★★★★★ | Great | "It's so... superlative!" | 40 | 40 |- | ★★★★ | Great | "It's so... superlative!" | 30 | 30 |- | ★★★ | Great | "It's so... superlative!" | '''20''' | '''20''' |- | ★★★ | Great | "It's so... superlative!" | '''10''' | '''10''' |- | ★★ | Good | "It's so... superlative!" | '''3''' | '''5''' |- | ★★ | Good | "That's a fine item..." | '''2''' | '''3''' |- | ★ | Good | "That's a fine item..." | '''1''' | '''2''' |- | ★ | blank | No reaction | 0 | 0 |- |} === Fortune Cookie Trade-Points === All fortune cookie items are worth 1, 2, 3, 5, 10, 20, 30, or 40 Trade-Points. For '''character''' fortune cookies: *all ★★★★★ items are worth '''40''' Trade-Points *all ★★★★ items are worth '''30''' Trade-Points *all ★★★ items are worth '''20''' Trade-Points ''For example:'' * the {{ItemText|Stardust Rug}} (★★★★) from [[Julian's Stardust Cookie]] is worth 30 Trade-Points. * the {{ItemText|Ice-Cream Balloon Fence}} (★★★) from [[Bluebear's Party Cookie]] is worth 20 Trade-Points. For common [[File:Fg fortune 0001 cmps.png|40px|link=Timmy's Fortune Cookie]]'''Timmy''' and [[File:Fg fortune 0000 cmps.png|40px|link=Tommy's Fortune Cookie]]'''Tommy''' Fortune Cookies: {| class="wikitable" ! style="padding: .5em;" | Rarity ! style="padding: .5em;" | Trade<br>Points ! style="padding: 1em;" | Timmy Items ! style="padding: 1em;" | Tommy Items |- |★★★★ |style="text-align:center;" | '''30''' | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Timmy's Fortune Cookie%" AND gulliverPoint="30"|delimiter=<br>|group by=_pageName|order by=_pageName}} | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Tommy's Fortune Cookie%" AND gulliverPoint="30"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★★ |style="text-align:center;" | '''20''' | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Timmy's Fortune Cookie%" AND gulliverPoint="20"|delimiter=<br>|group by=_pageName|order by=_pageName}} | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Tommy's Fortune Cookie%" AND gulliverPoint="20"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★★ |style="text-align:center;" | '''10''' | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Timmy's Fortune Cookie%" AND gulliverPoint="10"|delimiter=<br>|group by=_pageName|order by=_pageName}} | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Tommy's Fortune Cookie%" AND gulliverPoint="10"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★ |style="text-align:center;" | '''05''' | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Timmy's Fortune Cookie%" AND gulliverPoint LIKE "%5"|delimiter=<br>|group by=_pageName|order by=_pageName}} | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Tommy's Fortune Cookie%" AND gulliverPoint LIKE "%5"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★ |style="text-align:center;" | '''03''' | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Timmy's Fortune Cookie%" AND gulliverPoint LIKE "%3"|delimiter=<br>|group by=_pageName|order by=_pageName}} | style="text-align:left;" | {{#cargo_query:tables=Furniture|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Tommy's Fortune Cookie%" AND gulliverPoint LIKE "%3"|delimiter=<br>|group by=_pageName|order by=_pageName}} |} For common [[File:Fg fortune 0002 cmps.png|40px|link=Clothing Fortune Cookie]]'''Clothing''' Fortune Cookies: {| class="wikitable" ! style="padding: .5em;" | Rarity ! style="padding: .5em;" | Trade<br>Points ! style="padding: 1em;" | Clothing Items |- |★★★★ |style="text-align:center;" | '''30''' | style="text-align:left;" | {{#cargo_query:tables=Clothing|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Clothing Fortune Cookie%" AND gulliverPoint="30"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★★ |style="text-align:center;" | '''20''' | style="text-align:left;" | {{#cargo_query:tables=Clothing|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Clothing Fortune Cookie%" AND gulliverPoint="20"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★★ |style="text-align:center;" | '''10''' | style="text-align:left;" | {{#cargo_query:tables=Clothing|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Clothing Fortune Cookie%" AND gulliverPoint="10"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★ |style="text-align:center;" | '''03''' | style="text-align:left;" | {{#cargo_query:tables=Clothing|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Clothing Fortune Cookie%" AND gulliverPoint LIKE "%3"|delimiter=<br>|group by=_pageName|order by=_pageName}} |- |★★ |style="text-align:center;" | '''02''' | style="text-align:left;" | {{#cargo_query:tables=Clothing|fields=CONCAT('[[File:', Image, '.png|24px|link=]] [[', Name, ']]')||where=obtain LIKE "%Clothing Fortune Cookie%" AND gulliverPoint LIKE "%2"|delimiter=<br>|group by=_pageName|order by=_pageName}} |} ''See [[Market_Place#Fortune_Cookie_Shop|Fortune Cookie Shop]] for more information on cookies and their items'' === Event Item Trade-Points === Most event items are worth very few Trade-Points, if any. Very similar event items may not be worth the same Trade-Points. ''For example:'' * {{ItemText|Barred Knifejaw Tank}} is worth 5 Trade-Points * {{ItemText|Spotted-Knifejaw Tank}} is worth 3 Trade-Points * {{ItemText|Black-Clown-Fish Tank}} is worth 2 Trade-Points To check the Trade-Points for event items: # navigate to the items’ event from [[:Category:Events|'''Category:Events''']] # click/tap on an event item An event item’s Trade-Points are shown as the "Gulliver point(s)” value at the bottom of the summary box. ''See [[Unreleased Content#Event .2F Content with Dates|Unreleased Content]] for more information on upcoming event items.'' === Craftable Furniture Trade-Points === The player can craft certain furniture items to give Gulliver for their Trade-Point value. ====== 3-point Craftable Furniture (No Essence) ====== The player can craft up to 9 of these Good, “Fine” items within 6 hours, without using any essences: {| class="wikitable" !Direction !Theme !Item !Time !Materials !Bells |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Exotic Bench}} |2h |90 x {{ItemText|Wood}} |2,410 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Regal Clock}} |2h |30 x {{ItemText|Wood}}, 30 x {{ItemText|Steel}} |1,900 |} ====== 3-point Craftable Furniture (Require Essence) ====== The player can craft 9–18 of these Good, “Fine” items within 6 hours, but each uses 3 essences: {| class="wikitable" !Direction !Theme !Item !Time !Materials !Bells |- |style="color:orange; text-align:center;" | '''North-B''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Egg Bench}} |2h |60 x {{ItemText|Steel}}, 3 x {{ItemText|Hip Essence}} |2,410 |- |style="color:red; text-align:center;" | '''East-C''' |[[File:Modern Banner.png|130px|link=]] |{{ItemText|Modern Hospital Bed}} |1h |30 x {{ItemText|Steel}}, 30 x {{ItemText|Cotton}}, 3 x {{ItemText|Modern Essence}} |2,070 |- |style="color:blue; text-align:center;" | '''South-A''' |[[File:Cool Banner.png|130px|link=]] |{{ItemText|Robo-TV}} |2h |60 x {{ItemText|Steel}}, 3 x {{ItemText|Hip Essence}} |1,830 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Regal Table}} |1h |60 x {{ItemText|Wood}}, 3 x {{ItemText|Elegant Essence}} |2,040 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Rococo Table}} |1h 30m |60 x {{ItemText|Wood}}, 3 x {{ItemText|Elegant Essence}} |2,060 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Console Table}} |2h |60 x {{ItemText|Wood}}, 3 x {{ItemText|Elegant Essence}} |2,070 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Fancy Carpet}} |2h |60 x {{ItemText|Cotton}}, 3 x {{ItemText|Elegant Essence}} |2,020 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Anchor}} |1h 30m |60 x {{ItemText|Steel}}, 3 x {{ItemText|Historical Essence}} |1,840 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Vintage Camera}} |1h 30m |30 x {{ItemText|Wood}}, 30 x {{ItemText|Steel}}, 3 x {{ItemText|Historical Essence}} |1,790 |- |style="color:green; text-align:center;" | '''West-A''' |[[File:Sporty Banner.png|130px|link=]] |{{ItemText|Treadmill}} |2h |60 x {{ItemText|Steel}}, 3 x {{ItemText|Sporty Essence}} |2,220 |} ====== 5-point Craftable Furniture (No Essence) ====== The player can craft up to 3 of these Good, “Superlative” items, perhaps overnight, without using any essences: {| class="wikitable" !Direction !Theme !Item !Time !Materials !Bells |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Kiddie Dresser (Basic)}} |8h |90 x{{ItemText|Wood}}, 90 x{{ItemText|Steel}} |2,470 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Biwa Lute}} |7h |120 x{{ItemText|Wood}} |1,980 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Tokonoma}} |10h |90 x{{ItemText|Wood}}, 90 x{{ItemText|Paper}} |1,820 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Floor Seat}} |10h |90 x{{ItemText|Wood}}, 90 x{{ItemText|Cotton}} |2,400 |} ====== 5-point Craftable Furniture (Require Essence) ====== The player can craft up to 3 of these Good, “Superlative” items, sometimes '''within 6 hours''', but each uses 1–3 essences: {| class="wikitable" !Direction !Theme !Item !Time !Materials !Bells |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Natural Banner.png|130px|link=]] |{{ItemText|Modern Wood Closet}} |'''6h''' |120 x{{ItemText|Wood}}, 3 x{{ItemText|Natural Essence}} |2,430 |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Natural Banner.png|130px|link=]] |{{ItemText|White Square Rug}} |9h |60 x{{ItemText|Cotton}}, 60 x{{ItemText|Paper}}, 3 x{{ItemText|Natural Essence}} |1,730 |- |style="color:orange; text-align:center;" | '''North-B''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Marine Pop Floor}} |'''6h''' |120 x{{ItemText|Paper}}, 3 x{{ItemText|Hip Essence}} |1,790 |- |style="color:orange; text-align:center;" | '''North-B''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Marshmallow Chair}} |7h |60 x{{ItemText|Cotton}}, 60 x{{ItemText|Preserves}}, 3 x{{ItemText|Hip Essence}} |2,000 |- |style="color:orange; text-align:center;" | '''North-B''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Polka-Dot Bed}} |8h |60 x{{ItemText|Wood}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Hip Essence}} |2,280 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Lovely Table (Lovely Pink)}} |'''6h''' |20 x{{ItemText|Steel}}, 26 x{{ItemText|Wood}}, 1 x{{ItemText|Cute Essence}} |2,450 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Lovely Bed}} |8h |60 x{{ItemText|Wood}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Cute Essence}} |1,780 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Tree Standee}} |8h |120 x{{ItemText|Wood}}, 3 x{{ItemText|Cute Essence}} |1,950 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Dessert Case}} |9h |60 x{{ItemText|Steel}}, 60 x{{ItemText|Preserves}}, 3 x{{ItemText|Cute Essence}} |2,020 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Hearth}} |'''6h''' |120 x{{ItemText|Wood}}, 3 x{{ItemText|Harmonious Essence}} |2,410 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Black Katana}} |9h |120 x{{ItemText|Steel}}, 3 x{{ItemText|Harmonious Essence}} |2,360 |- |style="color:red; text-align:center;" | '''East-B''' |[[File:Harmonious Banner.png|130px|link=]] |{{ItemText|Kotatsu}} |9h |60 x{{ItemText|Wood}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Natural Essence}} |2,400 |- |style="color:red; text-align:center;" | '''East-C''' |[[File:Modern Banner.png|130px|link=]] |{{ItemText|Glass Partition}} |6h 30m |120 x{{ItemText|Steel}}, 3 x{{ItemText|Modern Essence}} |2,360 |- |style="color:blue; text-align:center;" | '''South-A''' |[[File:Cool Banner.png|130px|link=]] |{{ItemText|Lunar Rover}} |'''6h''' |120 x{{ItemText|Steel}}, 3 x{{ItemText|Cool Essence}} |1,820 |- |style="color:blue; text-align:center;" | '''South-A''' |[[File:Cool Banner.png|130px|link=]] |{{ItemText|Sleek Side Table}} |7h |60 x{{ItemText|Steel}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Cool Essence}} |1,720 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Chaise Lounge}} |'''6h''' |60 x{{ItemText|Wood}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Elegant Essence}} |1,600 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Aquarius Urn}} |7h 30m |120 x{{ItemText|Steel}}, 3 x{{ItemText|Elegant Essence}} |1,670 |- |style="color:blue; text-align:center;" | '''South-B''' |[[File:Elegant Banner.png|130px|link=]] |{{ItemText|Regal Vanity}} |10h 30m |60 x{{ItemText|Steel}}, 60 x{{ItemText|Wood}}, 3 x{{ItemText|Elegant Essence}} |1,940 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Cool Globe}} |7h |60 x{{ItemText|Steel}}, 60 x{{ItemText|Wood}}, 3 x{{ItemText|Modern Essence}} |2,480 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Helm}} |6h 30m |60 x{{ItemText|Wood}}, 3 x{{ItemText|Historical Essence}} |2,030 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Pantheon Post}} |8h |120 x{{ItemText|Steel}}, 3 x{{ItemText|Rustic Essence}} |2,250 |- |style="color:blue; text-align:center;" | '''South-C''' |[[File:Historical Banner.png|130px|link=]] |{{ItemText|Roasted Dino Meat}} |7h 30m |120 x{{ItemText|Preserves}}, 3 x{{ItemText|Historical Essence}} |1,910 |- |style="color:green; text-align:center;" | '''West-A''' |[[File:Sporty Banner.png|130px|link=]] |{{ItemText|Exercise Bike}} |'''6h''' |120 x{{ItemText|Steel}}, 3 x{{ItemText|Sporty Essence}} |1,610 |- |style="color:green; text-align:center;" | '''West-A''' |[[File:Sporty Banner.png|130px|link=]] |{{ItemText|Sleeping Bag}} |8h |80 x{{ItemText|Cotton}}, 3 x{{ItemText|Sporty Essence}} |1,840 |- |style="color:green; text-align:center;" | '''West-A''' |[[File:Sporty Banner.png|130px|link=]] |{{ItemText|Green Net}} |10h |60 x{{ItemText|Steel}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Sporty Essence}} |1,740 |- |style="color:green; text-align:center;" | '''West-B''' |[[File:Rustic Banner.png|130px|link=]] |{{ItemText|Cabin Wall}} |'''6h''' |120 x{{ItemText|Wood}}, 3 x{{ItemText|Rustic Essence}} |1,730 |- |style="color:green; text-align:center;" | '''West-B''' |[[File:Rustic Banner.png|130px|link=]] |{{ItemText|Covered Wagon}} |9h |60 x{{ItemText|Wood}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Rustic Essence}} |2,120 |- |style="color:green; text-align:center;" | '''West-B''' |[[File:Rustic Banner.png|130px|link=]] |{{ItemText|Cornstalks}} |9h |120 x{{ItemText|Preserves}}, 3 x{{ItemText|Natural Essence}} |2,390 |- |style="color:green; text-align:center;" | '''West-C''' |[[File:Civic Banner.png|130px|link=]] |{{ItemText|Table with Cloth}} |8h |60 x{{ItemText|Wood}}, 60 x{{ItemText|Cotton}}, 3 x{{ItemText|Cool Essence}} |2,090 |- |style="color:green; text-align:center;" | '''West-C''' |[[File:Civic Banner.png|130px|link=]] |{{ItemText|White-Carpet Floor}} |6h |120 x{{ItemText|Cotton}}, 3 x{{ItemText|Civic Essence}} |2,480 |- |style="color:green; text-align:center;" | '''West-C''' |[[File:Civic Banner.png|130px|link=]] |{{ItemText|Science Table}} |10h 30m |120 x{{ItemText|Steel}}, 3 x{{ItemText|Civic Essence}} |1,810 |} ====== 10-point Craftable Furniture (High Cost) ====== The player can craft up to 3 of these Great, “Superlative” items per day, but each uses a large amount of materials and essences: {| class="wikitable" !Direction !Theme !Item !Time !Materials !Bells |- |style="color:orange; text-align:center;" | '''North-A''' |[[File:Natural Banner.png|130px|link=]] |{{ItemText|Neutral Floor}} |21h30m |150 x{{ItemText|Wood}}, 4 x{{ItemText|Natural Essence}} |9,800 |- |style="color:orange; text-align:center;" | '''North-B''' |[[File:Hip Banner.png|130px|link=]] |{{ItemText|Paw-Print Wall}} |16h |150 x{{ItemText|Paper}}, 4 x{{ItemText|Hip Essence}} |9,970 |- |style="color:red; text-align:center;" | '''East-A''' |[[File:Cute Banner.png|130px|link=]] |{{ItemText|Pink Wood Floor}} |23h30m |150 x{{ItemText|Wood}}, 4 x{{ItemText|Cute Essence}} |10,050 |} === Potted Flowers Trade-Points === The player can trade 10 x flowers with Lloid in their [[Gardening#Potted Plants|Garden]] for potted flowers that offer Trade-Points. Only potted purple pansies and potted blue tulips are “Great” (10 Trade Points). Other potted 4-hour flowers are “Good” (5 Trade Points). All ''non-event'' potted flowers influence Gulliver '''north''', because they have the Natural (North-A) theme. {| class="wikitable" !Item !Trade-Points |- |{{ItemText|Potted Purple Pansies}} |'''10''' |- |{{ItemText|Potted Blue Tulips}} |'''10''' |- |Potted 4-hour flowers |5 |- |Potted 3-hour flowers |2-3 |- |Potted event flowers |2 |} == Lists of Items by Direction == The player can use sortable lists to see the Trade Points for all* furniture and clothing items. Each of these linked lists is grouped by themes which share the same direction: * ''[[Table_of_Gulliver-Point_Furniture/North|North Furniture & Clothes (Natural, Hip)]]'' * ''[[Table_of_Gulliver-Point_Furniture/East|East Furniture & Clothes (Cute, Harmonious, Modern)]]'' * ''[[Table_of_Gulliver-Point_Furniture/South|South Furniture & Clothes (Cool, Elegant, Historical)]]'' * ''[[Table_of_Gulliver-Point_Furniture/West|West Furniture & Clothes (Sporty, Rustic, Civic)]]'' '''Note:''' When items have ''different themes that share the same direction'' (e.g. both sporty & rustic items are “west”), Gulliver ''counts each theme separately'' to determine the 2 most common themes that influence the directions for his journey. <nowiki>*</nowiki>Currently, these lists also include many items that ''cannot'' be crafted. == List of Snacks by Theme == The specific theme of each snack is a completely random selection, out of the following sets of 2 or 3 themes. The player can influence the set of themes for each voyage by giving Gulliver certain items (to affect the 2 travel directions), then choosing a direction for Gulliver to travel: ====North==== {{#cargo_query: tables=Snacks |fields=CONCAT('[[File:', Image, '.png|60px|link=', _pageName, ']]<br/>[[', _pageName, ']]')=Name,CONCAT('[[File:', Theme, ' Banner.png|144px|link=]]<div style="display:none;">', Theme, '</div>')=Theme,BasicPoints=Friendship Points<br>(Non-Theme),ThemePoints=Friendship Points<br>(Theme-Match) |where=Snacks.Direction LIKE "%North%" |format=table |group by=_pageName |default=* None |limit=500 }} ====East==== {{#cargo_query: tables=Snacks |fields=CONCAT('[[File:', Image, '.png|60px|link=', _pageName, ']]<br/>[[', _pageName, ']]')=Name,CONCAT('[[File:', Theme, ' Banner.png|144px|link=]]<div style="display:none;">', Theme, '</div>')=Theme,BasicPoints=Friendship Points<br>(Non-Theme),ThemePoints=Friendship Points<br>(Theme-Match) |where=Snacks.Direction LIKE "%East%" |format=table |group by=_pageName |default=* None |limit=500 }} ====South==== {{#cargo_query: tables=Snacks |fields=CONCAT('[[File:', Image, '.png|60px|link=', _pageName, ']]<br/>[[', _pageName, ']]')=Name,CONCAT('[[File:', Theme, ' Banner.png|144px|link=]]<div style="display:none;">', Theme, '</div>')=Theme,BasicPoints=Friendship Points<br>(Non-Theme),ThemePoints=Friendship Points<br>(Theme-Match) |where=Snacks.Direction LIKE "%South%" |format=table |group by=_pageName |default=* None |limit=500 }} ====West==== {{#cargo_query: tables=Snacks |fields=CONCAT('[[File:', Image, '.png|60px|link=', _pageName, ']]<br/>[[', _pageName, ']]')=Name,CONCAT('[[File:', Theme, ' Banner.png|144px|link=]]<div style="display:none;">', Theme, '</div>')=Theme,BasicPoints=Friendship Points<br>(Non-Theme),ThemePoints=Friendship Points<br>(Theme-Match) |where=Snacks.Direction LIKE "%West%" |format=table |group by=_pageName |default=* None |limit=500 }} ====Generic==== {{#cargo_query: tables=Snacks |fields=CONCAT('[[File:', Image, '.png|60px|link=', _pageName, ']]<br/>[[', _pageName, ']]')=Name,CONCAT('[[File:', Theme, ' Banner.png|144px|link=]]<div style="display:none;">', Theme, '</div>')=Theme,BasicPoints=Friendship Points |where=Snacks.Theme = "Generic" |format=table |group by=_pageName |default=* None |limit=500 }}
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