Animal Crossing: Pocket Camp Wiki
Advertisement

The game has goals that player can complete for rewards. There are two types of goals:

  • Stretch Goals - These are goals with no set deadline and can be completed at the player's leisure.
  • Timed Goals - These are goals that have a time limit and deadline associated with them. This can include goals such as:
    • Daily Timed Goals - Goals that reset and can be completed daily
    • Event Timed Goals - Goals that are associated with and must be completed by the end of an event

Stretch Goals

See Stretch Goals for a list of all Stretch Goals.

Stretch Goals are goals with no deadline or end date unlike Timed Goals. These goals can be completed at the player's leisure.

Timed Goals

Timed Goals are goals which must be completed before the goal end date. There are several types of Timed Goals such as:

-- Old --

  • Host the Most - Timed goals that typically accompany the release of new villagers to reward inviting the villagers to the player's campsite.
  • Event Challenges - Timed goals related to seasonal events (eg. Holiday 2017).
Advertisement