Fishing Tourney 22 (Knitted)

For a detailed guide for this event, see Fishing Tourney 22 (Knitted): How to Play.

is an event featuring which utilizes the  location. The event introduces rare types of fish, as well as knitted-themed rewards.

The tourney began on January 14, 2020 and the player could collect fish to complete the challenges and goals until January 19, 2020 at 5:59am (UTC). The trophy earned for the tourney was available in the player's mailbox from January 19th to December 20th, 2020 at 5:59am (UTC).

Fish could be obtained various ways:
 * By fishing with the regular fishing rod near sparkling water, for a total of 5-8 spawns per 3-hour rotation. There is a 13% chance for a single spawn to result in capturing two fish at the same time.
 * By renting the Golden Rod and using it to fish near sparkling water, for a total of 5-8 spawns per 3-hour rotation. Each spawn will result in capturing two fish at the same time.
 * By using the Tourney Throw Net to capture x6 random tourney fish.
 * By buying a Lg. Tourney Throw Net and using it to capture x1, x4 , plus 5 random tourney fish.
 * By fulfilling requests for villagers at the campsite and receiving fish as a reward.

Fish could be turned in to Chip at any point during the tourney, although once the player had at least 20 fish in their inventory Chip would automatically collect them all.

The player only received one trophy at the end of the event, for the highest level earned.

Any tourney nets left over at the end of the event will stay in the player's inventory and may be used in future fishing tourneys at either location.

=Event-Specific Items=

Fish
The event-specific Fish for the are:

Tools

 * Icn 324.png Golden Rod
 * Icn 917.png Tourney Throw Net
 * Icn 918.png Lg. Tourney Throw Net

=Chip's Challenges= These were timed goals which lasted the entire duration of the event period. The Event Challenges (Chip's Challenges) are as follows:

=Total-Size Rewards= All of the fish caught by the player and given to Chip will have their sizes added to a total combined size. When this combined size reaches a goal, the player receives a reward. Excluding trophy rewards, one of the items within that reward pool will be randomly selected. Rewards will not be duplicated until all of the items have been given.

=Event Item Rewards=

Clothing
=Related Event Classes=