Fishing Tourney 3

For a detailed guide for this event, see Fishing Tourney 3: How to Play .

Fishing Tourney #3 is an event featuring which utilizes the  location. The event introduces rare types of fish, as well as underwater-themed rewards.

The tourney began on June 29th and the player could collect fish to complete the challenges and goals until July 4th 5:59am (UTC). The trophy earned for the tourney was available in the player's mailbox from July 4th to July 5th 5:59am (UTC).

Fish could be obtained various ways:
 * By fishing with the regular fishing rod near sparkling water, for a total of 10 spawns per 3-hour rotation. There is a 20% chance for a single spawn to result in capturing two fish at the same time.
 * By renting the Golden Rod and using it to fish near sparkling water, for a total of 10 spawns per 3-hour rotation. Each spawn will result in capturing two fish at the same time.
 * By using the Tourney Throw Net (River) to capture 4 random tourney fish.
 * By buying a Lg. Tourney Throw Net (River) and using it to capture 10 random tourney fish.
 * By fulfilling requests for villagers at the campsite and receiving fish as a reward.

Fish could be turned in to Chip at any point during the tourney, although once the player had at least 20 fish in their inventory Chip would automatically collect them all.

The player only received one trophy at the end of the event, for the highest level earned. For example, if the player reached the Total-Size Goal of 5,700cm, they will receive only the Gold Fish Trophy and will not receive the lower trophies.

=Event-Specific Items=

Fish
The event-specific Fish for the are:
 * Icn 208.pngill
 * Icn 221.pngfish
 * Icn 224.pngna

Tools

 * Icn 324.png Golden Rod
 * Icn 919.pngey Throw Net (River)
 * Icn 920.png. Tourney Throw Net (River)

=Chip Challenges= These were timed goals which lasted the entire duration of the event period. The Event Challenges (Chip Challenges) are as follows:

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=Total-Size Rewards= All of the fish caught by the player and given to Chip will have their sizes added to a total combined size. When this combined size reaches a goal, the player receives a reward. Excluding trophy rewards, one of the items within that reward pool will be randomly selected. Rewards will not be duplicated until all of the items have been given.

=Event Item Rewards=